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The Effectiveness of Implementing “Who Am I?” Online Guessing Game Based on the Communicative Approach to Enhance the Pronunciation of Long and Short Vowel Sounds in Oral Production Activities in Two Groups of Second Grade and Two Groups of Fifth Grade from Herradura Elementary School in Garabito, Puntarenas in 2025

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Date

2025

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Publisher

Universidad Hispanoamericana

Abstract

This project aims to investigate the effectiveness of online guessing games based on the communicative approach to improving the pronunciation of long and short vowel sounds in oral production activities. The research focuses on two second grade and two fifth-grade groups from Herradura de Garabito Elementary School, located in the province of Puntarenas, Costa Rica. Through this study, we seek to demonstrate how interactive online games, particularly guessing games, can positively influence the learning of a second language, in this case, English. To do so, playful, and dynamic activities are designed to focus on the accurate pronunciation of short and long vowels, which will allow students to develop greater confidence and fluency in their oral expression. The selected groups actively participate in the online guessing games, which have been strategically designed to reinforce the pronunciation of vowels through meaningful communicative interactions. These activities encourage immersive learning, where students can constantly practice and receive immediate feedback, contributing to a progressive improvement in their linguistic performance.

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Keywords

ONLINE GUESSING GAMES, MEANINGFUL LEARNING, TEACHING STRATEGIES, STIMULATING ENVIRONMENT

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